/* Author: wackyracer
	NPC:       1 of 4 Snowmen in Happyville
	Map(s): 		Ossyria : Happyville (209000000)
	Description:        N/A
*/

void npc(Player @player, NPC @npc) {
    int state = npc.getState();
	if(state == 0){
		npc.addText("We have a beautiful Christmas tree.\r\nDo you want to see/decorate it?");
		npc.sendYesNo();
	}
	else if(state == 1){
		if(npc.getSelected() == YES){
			player.changeMap(209000004);
		}
		npc.end();
	}
}